0.0
NA
CVE-2026-21734
GPU DDK - libusc OOB write at TreeRemove during WebGPU shader compilation
Description

A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.

INFO

Published Date :

June 26, 2026, 3:14 p.m.

Last Modified :

June 26, 2026, 3:14 p.m.

Remotely Exploit :

No

Source :

imaginationtech
Affected Products

The following products are affected by CVE-2026-21734 vulnerability. Even if cvefeed.io is aware of the exact versions of the products that are affected, the information is not represented in the table below.

No affected product recoded yet

Solution
Update the GPU shader compiler library to fix an out-of-bounds write vulnerability.
  • Update the GPU shader compiler library.
  • Apply vendor-provided patches.
  • Recompile affected shader code.
  • Review compiler security settings.

We scan GitHub repositories to detect new proof-of-concept exploits. Following list is a collection of public exploits and proof-of-concepts, which have been published on GitHub (sorted by the most recently updated).

Results are limited to the first 15 repositories due to potential performance issues.

The following list is the news that have been mention CVE-2026-21734 vulnerability anywhere in the article.

EPSS is a daily estimate of the probability of exploitation activity being observed over the next 30 days. Following chart shows the EPSS score history of the vulnerability.